Marianne McCann

Bay City Alliance

27 November, 2019



Long-Running Event Returns on 8th of December

Returning on Sunday, 8th December 2019 from 1-4 pm SLT, the Bay City Alliance will host its annual Tree Lighting event at the BayCity Fairgrounds, in North Channel ( ). The event will feature DJ GoSpeed of KONA Stream and live performances by Mimi Carpenter and Wolfie Starfire. There will be ice-skating, dancing, refreshments and lots of fun to be had!

As part of the event, a silent auction supporting Child's Play Charity ( will be held.

Second Life™ designers and artists who wish to participate by providing fun, interesting, unique, or other transferrable items (or a no-copy object that the auction winner can give to you to redeem their prize, if the item(s) have to be no transfer) may contact ThomasHooker Resident to participate.

Confirmed designers, artists, and brands participating in the event include 
  • Cica Ghost
  • Apple Fall
  • Bryn Oh
  • Ape Piaggio
  • Lusch Motors
  • Remnant Ashbourne
  • Peony Sweetwater
  • ChuuAkamine
  • EG Aircraft
  • Trinity Yazimoto
  • Shergood Aviation
  • Evola Courtois
  • Java Motors
  • Christi Charron
  • Clothing Inventor
  • Faye Blackheart
  • Yavanna Llanfair
  • Fabiana Castello
  • Cindy Henusaki
  • Kennylex Luckless
  • Atomic Infinity
  • Script Alchemi
Mitch Merricks will also be offering two Bay City parcels.

Auction will end at the conclusion of the event. All proceeds from the silent auction and from donation bins at the venue will go to Child's Play Charity. Child's Play is a 501c3 non profit organization offers online communities such as ours an opportunity to help seriously ill children around the globe during their hospital stays with the purchase of games and gaming equipment.

Bay City is a mainland community, developed by Linden Lab® and home to the Bay City Alliance. The Bay City Alliance was founded in 2008 to promote the Bay City regions of Second Life and provide a venue for Bay City Residents and other interested parties to socialize and network. It is now the largest group for Residents of Bay City.

For more information, or to participate in the event, please contact Marianne McCann.

Reporter Marianne McCann

Bay City Post, Edition 81

Welcome to the eighty first edition of the Bay City Post,
keeping you updated on the best city on the grid!

This was an eventful month. So much has happened we even had to make a special edition.

The special edition was about the opening of the Bay City Hallowe'en Hay Maze.
Read the special edition.
It is quite amazing that the hay hasn't caught fire during the last thunderstorms.

In this edition there is more Hallowe'en related news.

For half an hour the Hay Maze at the Bay City Fairgrounds was the centre of the known world when the Creepy Crawl visited.
Read all about the CreepyCrawl at our Fine City.

Our DJ during this event was GoSpeed Rasere so your editor took the opportunity to ask her for an interview.
Read the interview with GoSpeed Rasere.

A more accurate list of events is kept by our chief of Police T.J.Hooker.
Read about the Police and Fire Blotter.

Qie Niangau went out to retrieve a script many have asked for. The magic static particle.
Read about that script, and try it out!

Last month we announced the Bay City Post Halloween Contest.
Find out about the final judging.

Not Halloween related is that Patch L., one of the city workers, has received a promotion. He can now use a new abbreviation VPoPO. Congratulations Patch! No idea what VPoPO means but Daniel Voyager, our colleague, has written about it.

Talking about city workers. Remember the flooding last month, the mudpiles and the sinkholes?
After reading the Bay City Post city worker Guy L, also known as "The Fixer", came to Old Town October 28th, filled up the sink holes and moved the mudpiles. His services are very appreciated.

Our reporter Dakota Schwade went out to inspect Orleans, no sinkholes were found.
Read Dakota her report.

Long ago there was no Bay City, No Bay City Community. There was Americana.
Read Marianne her investigations about that.

On October the 27th the whole grid grind to a grinding halt. Some suspect that the cause can be found in the lack of a favorite grind of coffee in the early morning (...). I do not support this idea as one of the best bunnies on the grid, April L, wrote about the events.

The outage has inspired Michael the First, Emperor of Bay City to send in a new proclamation.
Read the proclamation, and follow it if you can.

In the epilogue I'll ponder about what I ponder about.

The previous edition remains available for you to read.
I wish you much reading pleasure. Please keep the Bay City Post informed!
Pay your subscription fee on time. Not talking about you Sylvia.
Editor Vick Forcella
Mini micro manual on how to read an edition.
This edition has the label 191104. All the articles have that label and are posted in reverse. If you click that label the articles with that label will be visible. Just read top to bottom. At the end you sometimes need to click "Older Posts" and read on until you get to the epilogue.

Creepy Crawl

For the last few years Xiola Linden has organized the Creepy Crawl, visits around the grid in a Halloween theme listening to music, dance and having creepy fun. Each location is raided with a creepy crowd for half an hour before the next location is creeped. This year was no exception.
The creepy crawl started visiting the May Haze, er, Hay Maze at the Bay City Fairgrounds.

At 10 o'clock the creepy crowd gathered at the fairgrounds. DJ Gospeed Rasere, from a distance, spinned up the wheels and the music started.
Many of SL celebrities attended. Of course Xiola but also Strawberry Linden in her first creepy crawl with a Linden last name. Steven, Wendi and Wulf Linden joined.
Avi Arrow and Kennylex Luckless were there, representing the old mainland around the Ivory Tower of Primitives.
Bixyl Shuftan of the SL Newser was present.
Evola Courtois, Solo Anatra, Vian Magic, Yeya Zuta, and Marianne McCann, amongst others, brought their Bay City pride to the event.
The crowd topped out at 40 people, only because that was as many as could fit. Same with the conga line, which was maxed out for a large part of the time.

People were well dressed for the occasion. Some were just covered with a sheet and pretended to be a ghost, others went the full mile and were dressed with clothes, but without flesh. Some wolves were seen running around fighting over a pelvis.

For over half an hour the crowd had a great time at the fairgrounds, drinking freshly made Bay City Brew that made them glow a little.

Some dared to enter the maze, some found the exit, some will be recovered by the BCFD recovery party next week.

When the clock stroke half past ten most of the creepers poofed away to the next location in Dreadville. Pity the ones left behind, they had to clean up the mess.

It was a great party. Can't wait for next years Creepy Crawl.

Anyone missing a pelvis? Elvis?
Reporters Marianne McCann, Vick Forcella
Images Ivola Courtois, Marianne McCann

The Interview: Gospeed Rasere

GoSpeed Rasere
The DJ for the Creepy Crawl at the Fairgrounds was our very own Miss Bay City GoSpeed Rasere (GSR). Imediately after the Creepy Crawl I (Vick Forcella VF) met up with her at The Pen
While having a strong coffee we started this interview.

VF: In numerous occasions you were the DJ and host of Bay City events. Also you are hosting a permanent music stream for Second Life. This is appreciated by many, even outside our Fine City.
Can you tell something about that?
GSR: My involvement in Internet broadcasting started circa 1999 when I first found I dabbled here and there with streaming and by 2006 I had enough MP3s, a broadband connection and an audience in Second Life. My listeners over the years range from parcel owners, estates, and of course my DJ gigs. Outside of SL, my stream can be heard via various apps like Tunein, Nobex, iTunes, and various stream aggregator sites.

The homepage is
The inworld URL is:
DJ booth
VF: What brought you to Second Life?

GSR: I saw a brief mention of it in a Google Earth blog and decided to give it a try.

VF: What brought you to Bay City?

GSR: I found it appealing when it first opened and when I began hearing about regular events I spent more time here. Probably the biggest pull for me was Marianne McCann. She's dynamic, kind, and community oriented.

VF: You have a place in Bay City. Can you tell about that building and where visitors can find it?

GSR: Our Bay City studios can be found in Imaginario courtesy of Marianne McCann.
There you can join the subscribomatic and pick up a KONA Stream music HUD from the lobby.
Kona at Imaginario
VF: Everyone in Bay City seems to have a job or favourite activity. What is yours in Our Fair City?

GSR: Music and DJing. I've been the DJ for most of the official events since 2011 or so. I have also in the past participated in the various boat, car and plane races.
Loyal Bay City Citizen
VF: Do you spend much time outside Bay City?

GSR: About half of my time.

VF: What advice would you give to someone looking to move to Bay City?

GSR: Stay in theme when you build and be sure to explore the entire city.

VF: Bay City is not like typical Mainland, of course, but what do you think of the "wild frontier" outside Bay City?

GSR: It's chaotic! You might find here and their an entire sim that is well coordinated, but it just ONE sim, not an entire estate.
Blazer by Rizielli
VF: Do you consider your Second Life persona a "character" or a representation of who you are in Real Life?

GSR: To paraphrase Camile Paglia, our avatars do not hide what we are, they reveal who we truly are inside.

VF: You are a writer and you have used Bay City as an inspiration. Can you tell something about that?

GSR: I've been writing since 2017 and to date have published 3 novels in a series called "Rasere'sAwakening". The characters are mostly based on SL avatars I've known over the years. Of course, SL avatars need a place to live and Bay City was a natural choice since it feels like a real place to me.

VF: Do you have a philosophy for Second Life?

GSR: Be kind to everyone.

VF: What ONE thing should anyone not looking in your Profile know about you?

GSR: I don't bite! It's OK to say hello to me. How many interesting people do you come across in SL and don't bother to talk to? They could be your next best friend for all you know.
KONA radio tower
VF: Any last thoughts you'd like to add?

GSR: Wherever you go, there you are.
Reporter Vick Forcella
Images GoSpeed Rasere, Vick Forcella

Police and Fire Blotter

October 2nd
In an act that saw several concerned citizens contact the Bay City Post, the Chief of Police was seen driving around town in a brand new car. To solve the mystery of how the Chief could afford this vehicle and if the BCPD's Annual Budget increase had anything to do with it, we at the Bay City Post reached out to Chief Hooker for comment. "The car was purchased due to a second job in Bellisseria and a small loan from the Bank of Bay City. Revenue from parking tickets did not go towards the purchase. That is saved to support Bela's donut habit.."

October 4th
Rescue Teams were spotted racing towards Abbotts Airport after a Pilot with the Sansara National Guard crash landed on the roof of the terminal. The pilot was able to land the helicopter without injuring herself or any of the onlookers at the nearby SLCG station. The cause of the crash has not been determined, though initial reports indicate an engine fire caused by lag.
October 15th
Once again, a local resident was seen planning an invasion of Bellisseria. While the resident escaped back to Bay City, reports of increased patrols by the Bellisseria National Guard have been received. Neither the resident or the Bellisseria National Guard could be reached for comment.
October 18th
A local resident was arrested in Bellisseria after attempting to play Whackamole with the actual moles. Bay City Diplomats were able to secure his release after explaining that the Moles shouldn't have been popping up randomly in the region "Whackamole" if they didn't want people to take it as a suggestion.

October 26th
Sections of Route 66 were closed for a short time as a Driver's of SL Grid Drive landed at Hau Koda and began a trek to visit the Hallowe'en Hay Maze at the Fairgrounds. Officers with the BCPD and BCFD Paramedics were on hand to rescue anyone who became lost in the maze or needed medical assistance due to the scary sights within.
October 27th
The Bay City Civil Defense sirens sounded as the Grid slowly ground to a halt. Residents were advised to seek shelter, refrain from rezzing objects, and to remain logged in if possible. Several residents disappeared as servers went down. The Bay City Police Department, Bay City Fire Department, and the Sansara National Guard kept our city secured as the Lindens works for hours on a fix to the issue. Service was eventually restored and the BCCD sounded the All Clear.
Reporter Thomas Hooker
Images Laetizia Coronet, Thomas Hooker, Roc Plutonian

A Hoverlogo And Other Sprites

Particles are two-dimensional images situated in 3-D space. They (except still-rare "ribbon" particles) have the special property of always facing the camera: they're "sprites" is the parlance of computer graphics. This is fine for many purposes, but in other situations can challenge immersion: there's no real world analogue of a surface that's always facing you regardless of how your view moves around it.

Well, there's the optical illusion of eyes in paintings such as the Mona Lisa that appear to follow as the viewer moves around the room, but particle sprites really do face the cam.

That's similar to hovertext which, too, is always drawn facing the cam; one big difference is that hovertext doesn't scale with distance from the emitter whereas particles do.

In SL, things that aren't realistic may break immersion -- or they may appear magical. Here we have what I prefer to see as magical: a "hoverlogo" that always shows the circular logo image head-on, regardless of whence it's viewed:

, PSYS_SRC_TEXTURE, "422ed2fa-482d-b9fd-1bd7-eef1611a1dbf"
, PSYS_PART_START_SCALE, <0.5, 0.5 , 0.0>
llSetText( "Visit the\nBay City Post", <1.0, 1.0, 1.0>, 1.0);

touch_start(integer total_number)
llLoadURL(llDetectedKey(0), "Visit the Bay City Post online",

This example is intended to go inside a fully transparent 0.5 m sphere so it can be activated by touch. Of course for another logo you'll want to change the texture UUID and hovertext as well as the prompting text and URL that's loaded when touched. If no touch-response is desired, the particle system will continue to show the logo after the script is removed, saving a tiny bit of simulator resources.

I've also used this approach to create an analogue "hoverclock" that shows the time from all sides, perched on top of teleport domes on major Virtual Railway Consortium sites around the SLRR. (The reader is invited to ponder the mystery of how the hands move around the face of those hoverclocks.)
Reporter Qie Niangao

Bay City Post Halloween Contest, Judging Result

One month ago the Bay City Post started the Bay City Post Halloween Contest with a publication in this newspaper. Residents were challenged to make their parcel in theme with the period and make it the best. After a donation to Childs Play the parcel would be judged and the maker of best themed parcel would receive an award and eternal bragging rights.

Here are the results of the judging.
The first entries came just days after the publication. Slowly but surely the whole of Bay City turned Halloween.

Judging started October 28th and all the entries were visited.

From the entries two were remarkable.

The parcel of Roc Plutonian can be described as a skeleton party. A bandstand with skeleton musicians, fresh from the graves. Dancing in a circle of fire more skeletons.

Also, Roc is the landlord of The Bay City Post and he has certain pictures.

One shed, a high fence around the parcel. The shed is on fire, around the fire ghosts moving around. A clown laughing. Fog is creeping up from the damp ground. Children are invited to get their treats. Don't go there! Hahaha....

During judging it became obvious. It's either Roc or Kit.
(opens envelope)
I herewith announce Kit Calico the winner of the Bay City Post Halloween Contest!

Congratulations Kit! The best goldsmiths are working on your award right now.

Thank you everybody that participated!

The donations were big and small with a total of L$4500. Thank you!

---The Judge

Roc Plutonian it's place
Kid Calico it's place
Reporter Vick Forcella
Images Roc Plutonian, Kid Calico, Vick Forcella
Judge Undisclosed

Bay City Cruis'n

Bay City consists of land and water. One can be driven, the other navigated. One can be bought and sold.

Where am I going with this? Bay City, of course!

Who: aDudeNamed Anthony
What: Bay City Transit Authority (BCTA)
The system of roads in Bay City are meant to be used. At times you may have observed some Bay City Post delivery trucks, postal delivery jeeps, BCTA buses, and even a street sweeper.

Anthony created them to help enliven the city and provide transport options. Each vehicle can accommodate passengers. When you see one approaching, right-click on it to jump in!

While I was waiting for a bus (they are never timely, are they?) I wandered down the street from the BCTA building and noticed a nearby real estate business.
Who: Judge Firecaster
What: CIY Rentals
This real estate business has a web site ( which lists the available properties.

None were shown in Bay City at the time of my visit, but that could change at any time.

That's it for this cruise through Bay City.

I hope to see you on the road. Happy motoring!

Reporter Dakota Schwade

History: The Road To Bay City Part 3: The taxman cometh

(....continuation from part 2

After the limited success of Lindenberg, many initiatives to help form communities in Second Life were undertaken by Linden Lab.

One of the first was the creation of a collaborative Linden and resident building project -- known as a "Resident Work Project" -- that led to Wild West Town. This was a volunteer project formed by Linden Lab, where a select group of residents could help build a frontier town, including a theater, a saloon, a general store, and so on. In exchange, the resident contractors could be rewarded with a few thousand Linden Dollars!

Originally located in Clyde, Wild West Town later became a predominate feature of the Oak Grove region. Largely destroyed due to prim rot and weapon damage, Wild West Town was rebuilt by the Linden Department Public Works as one of its earlier projects.

Another project was the amusement park, named Linden World -- not to be confused with the early name for Second Life -- located in the Coney and Luna regions. This project invited residents to take a parcel and build some modest amusement park like attractions, even later reserving half the land in the Coney region as Linden-owned. This meant Residents could have double the usual land allotment (prims). A shade of the late city regions.

Linden World survived briefly, with Luna later becoming the mall that exists today below Nova Albion, and Coney sinking below the void sea.

Around the same time, the notion of a "Resident Work Project" changed, making way for an initial round of themed community proposals. Of these were Nexus Prime, the Kazenojin aviation community, Darkwood, Yamato Town (also known as Shangri-La), Venice, Kissling, and Americana.

Nexus Prime, a cyberpunk city located in the Gibson region, has gone through many rebuilds since its classic community look, but none have lasted long. Likewise, the Venice community, devised as an inworld version of the classic Italian city, was wiped out several years ago from its site on the banks of the Bonifacio region.

Darkwood, a fantasy city, still remains to the northeast of Nova Albion, and the Kissling community lives on north of the Luskwood, itself an early community. Even Kazenojin in Gray and Asian-themed Yamato Town in Dore, continue on, albeit the former is largely quiet now while the latter became an orientation station, and unfortunately lost large amounts of its content.

Then there was Americana.
The Americana group, founded by a Resident named George Busch, claimed the Blue region in June 2003 as home, building a number of America-themed builds as part of their community. a "Route 66" led into the build, featuring a Woolworth’s, an A&W root beer, and other structures to evoke a classic 1950s-era America.

Some of the other early members of Americana were Sassy Apple, Fleabite Beach, Fey Brightwillow, Sinatra Cartier, Pituca Chang, Horatio Horn, Bososuko Kato, Tracey Kato, Ramon Kothari, Dionysius Starseeker, CrowCatcher Valen, Sinclair Valen, Jon VonLenard, and Oda VonLenard.
As the area grew, it featured even more impressive structures, including the Washington Monument and the St Louis Arch, as well as a baseball field called "Fanway Park."
Not all was perfect in Americana, however. the group often had conflicting views of their home region, leading to discord among the group. Even with the rancor, however, Americana's builds were considered some of the best of their time.
But one thing held the community back more than any internal strife, and it was an issue that seemingly underscored their nostalgic American theme: taxes.

At the time, rezzing a prim cost L$10 for each you chose to rez. As time went on, the cost grew, including additional fees for prims not located on the ground. It was things like rezzing that meant a lot to the Second Life economy.
The Americana group, by and large, pushed for a tax revolt, creating tea crates to evoke the Boston Tea Party, and threatening the destruction of their builds throughout the Blue region. A report in New World Notes from the era includes an interview with Fleabite Beach, the first furry in Second Life and the leader of the tax revolt.

The following was the text of a notecard that was sent to Philip Linden and others interested in the Tax Revolt, and discusses Fleabite Beach's initial experiences with Americana. It is presented as written, with typos intact for accuracy and style.

From the bottom of my fuzzy heart, I, Fleabite Beach, thank YOU, my friends and sim-mates, for the outpouring of Empathy and Concern for our way of life and our pre-destined March Towards Freedom...
Freedom to pursue the noble cause of self-governance
Freedom to pursue the arts and sciences that define us
Freedom to pursue the charitable ways that enrich us all
Freedom from Taxation Without Representation
Who amoung us has not YEARNED for the realization of their previously unattainable dreams, here in SL?
Who amoung us has not ACTED at times towards the realization of those most heartfelt and cherished concepts?
Who has profited from the lifetimes of open hearts, minds and backs of these Dreamers?
Ironic in a way, to look back to when I first signed onto SL in the glorious, uproarious beta days.  I had rushed through the tutoiral/noob isle process and was desperate to EXPLORE THE NEW WORLD like a pixelated Colombus.
The first person I met was also named George.  Not Washington as one might suppose, or even IMPOSE of him as I do....
His name was George Busch and he build a very nice little monument.  The Washington Monumnet.
And he built a nice little service station, and a nice little community called Rt. 66 and perhaps, unbeknownst to him, a nice little UNDYING PASSION here in SL....
a nice little thing WE like to call
For Americana is not just a perfect square on your map.  It is a perfect square in our hearts as well.  Thanks to George.
I knew George Busch.
George Busch was a friend of mine.
And Mad King George,
You're no George Busch.
Merriman Brightwillow has inspired me to TAKE A STAND with BOXES at all my FLEABILT PARKS SYSTEM PARKS.  Instead of a large number of free, open-source, full modify, public domain fun, visitors can enjoy SINGLE PRIM TEA CRATES.  They will be a TAX STAMP available for $100,000 linden dollars to shoppers, so STEP RIGHT UP!
Thank you Merriman for the inspiration and thoughtful consideration of the subject
WE my friends, can learn from our past but
WE can only move forward hand in hand.
WE stand untied for Liberty and Freedom, and
WE believe these truths to be self-evident
FREE TEA at the door
As REPRESENTATIVE and founding member of the COLONIES and AMERICANA, I Fleabite Beach do Hereby Enlist and Recruit to Protect and Provide Service in love of COUNTRY, to the UNITED COMMONWEALTH and ACTIVE MILITA of AMERICANA, the following patriots:
To join the ranks...reply to this post or see one of the AMERICANA REPRESENTATIVES
Your Loyal Subject,
-Fleabite Beach"

The release of Second Life 1.1 in October 2003 included methods to prevent tax evasion, and Americana was doomed. The build was destroyed, as the creative minds of Americana opted against continuing to be taxed over their builds. Americana was no more.

Yet just two months later, Linden Lab discontinued the tax structure, moving entirely to what became the land-based system we know today.

While Americana remains no more, there are elements of it an eagle-eyed observer can spot today.

At Valen's Creche, a build to the north of the Lusk region and above an area we'll talk about in the next issue, you'll spot the St. Louis Arch from Americana, as well as a selection of snow globes for sale as souvenirs of the old community.

In Blue, on a micro parcel, you'll find a slide show of photos featuring Americana, as well as a Route 66 sign. You can see this very sign in one of the above photos, in front of a gas station.
There's one larger tribute to Americana today.

Fleabite Beach would later become Blue Linden, a long-time community liaison and, eventually, one of the first members of the Linden Department of Public Works. One of their first projects? A city focused on the "Urban American Experiences" featuring a "Route 66" cutting through the middle of it. That project? Bay City.

Let's not get ahead of ourselves, however.
Part IV will make a small sidetrack, and talk about how housing communities have come and gone in Second Life.
Reporter Historian Marianne McCann


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