If I could build a fort here it would be called Wulfenburg -kl
Tish (Laetizia Coronet) replied with "You can't name everything after yourself. This shall be Coronet Island."
Later she put words into action by going to the island,
This shall not be Wulfenstein, or Wulfenburg. This is Monte Laetizia. -lc
She added strength to her words a day later,
"Here we are again on Monte Laetizia. It's true, I did not bring a flag..."
...because I don't need a flag! -lc
This display of military power to claim land in Bellisseria had to be answered by the greatest pyromaniac living in our Fine City, Marianne McCann.
Greetings from... no, not Monte Laetizia, and not Wulfenburg... it's clearly McCann Mountain! -mm
Followed with this ominous image,
Tanks? No tanks on McCann Mountain. It makes my little friend here angry. -mm
Yes, you have seen right. She is holding a BIG bomb!
Tish went to the island to reclaim the claim that already was claimed.
Outstanding, Red Team, outstanding! Getcha a case of beer for that one. -lc
But,, then the bomb did it's destructive work,
DRAT! -lc
"Message from Second Life:
Your object 'Ka-29TB HELIX sng zulu 16 v1.18' has been returned to
your inventory Lost and Found folder by Linden Department of Public
Works from parcel 'Protected Land' at SSPE1170 249, 93 due to parcel
auto return."
Kenny, seeing that the bomb has been defused immediately rushed to his island.
Operation Bad Wolf -kl
Operation Bad Wolf, ongoing with no resistance. -kl
Now that I have re-captured Wulfburg, maybe I shall claim it for the L.D.P.W and call it Mount Mole-Mole. -kl
Marianne can keep this part, the West Hill is a bit crummy. -kl
Shortly after, due to a navigation error, Kenny invaded the living room of a private house with his tank and got booted.
It is yet undecided what the name of the region will be.
Driving around Bay City, as I am wont
to do, I occasionally meet other people. One such encounter had me
giving a fellow explorer with a broken down car a ride to a repair
shop. On the way I was told of a ship located where one would not
normally expect to see such a thing.
Any excuse for a road trip, eh? I had
to find this "ship."
Mesh fashions for men and women, with
an Asian flair. BoM, Classic and Maitreya avatar types can wear the
styles found here, which include some costumes and professional
business attire.
As nice as it is to find clothing shop,
it was not my primary reason for being in this section of the city.
My destination was a parcel located in
Bay City - Tanelorn, south of Victoria Place road, just over the
canal before entering Bay City - Moloch. Onward!
It looks suspiciously nautical, but it
is at the end of the road and way high up from the nearby water.
This old wooden ship is where artist,
builder, entrepreneur, poet and live SL performer and songwriter Yaro
Pinion practices and performs on an impromptu basis.
Classic rock and country covers, along
with original works, are delivered using a 12-string Rickenbacker 360
guitar accompanied by a DigiTech Vocalist 4 harmonizer.
Time and time again the city workers (Lindens and Moles) surface parts of the continent of Bellisseria. As the land comes upwards and the water flows away new and old residents can find new places to live or have their vacation houses there. The new continent looks amazing! Not as good as Bay City, off course, but it is very pleasing to the eye. I brings back the memory of the moles running around surfaced new continents planting, laying roads, build buildings. Making the planes, the hills and mountains, the lakes, the seas and oceans more pleasing to the eye, laying foundations for future development by residents. The moles made available, for each new developed land, packs of goodies so that residents can continue work in the style of the moles. In rare occasions we found new items in the Library, hidden deep in our inventory. Next to roads we find free-to-copy items, making some of us right-click addicts. We found plants and trees, wallpapers and textures, a complete vortex, lamps, houses, stones, squids and fish, flies and butterflies. Even a beach ball! The content is used to improve our private homes. Decorate our land. Help us with building. Some of the best scripts can be found inside Library objects. Jump on the trampoline, or push a domino.
Bellisseria is different.
Nothing has been made available!
People want to use the new plants, the grass, the rocks, the sheds, the sandcastles. To decorate the homes and lands outside Bellisseria. It is made available to the residents of Bellisseria, to enjoy, to look at. But the people outside Bellisseria suffer. To use similar decorations they must spend a fortune. Trees, grass and rocks don't come cheep! We use the sculpty rocks, the primmy library trees and grass. We light our houses and sewers with the lanterns found next to the road. I call upon the city workers, Lindens and Moles, to make available decorational objects from Bellisseria for everybody to use! To improve the lands outside Bellisseria, to improve our Fine City! If you encounter a city worker, ask them for Bellisserian Goodies. You deserve it. This is what I proclaim, this is what
loyal citizens in my name will do! "
Signed,
"Michael I, Emperor of Bay City"
==
Disclaimer: The bay City Post is not
responsible for statements made by Emperor Michael. We publish the
proclamations as a service towards the citizens of our Fine City.
On May the 17th parade participants gathered around the bandshell at Harwich. Chaos, shouting and grouping. It took quite some time before everybody was assigned a group and a group leader.
It was the day to celebrate the 12th anniversary of Bay City. The city we live in, our community, our home. The start of Bay City has been well described by our historian Marianne McCann. Long before the opening of Bay City, in May 2008, rumours and maps buzzed all over the news and then, in May, the bridge came slowly down.
We have build our homes here. Because of community and pleasant surroundings. And so we celebrate and invited everybody on the grid to celebrate with us.
Parade participants wear their floats since vehicles can cause glitches and that isn't a good idea in busy places.
Participants gather around the bandshell -sc
Cheerleaders arrive -sa
Thomas Hooker blowing the pipes -sa
One of the groups getting ready to go -sc
Once the groups were ready to go, one after the other started on the route to walk the parade. The group leaders trying to guide their group into empty regions so to prevent sudden crashes, lag spikes and deep molasses. Despite great care some flew all over the grid, others crashed and some froze and turned blue.
Parade begins -sa
The parade float of Sim Chrispson -sc
Freelance photographer Solo Anatra trying to capture, with camera, a small parade participant -sc
Balancing act on a monocycle -sh
Yeya's float, sea worthy -sa
The float of the Bay City Post -sa
The forever battle with the Trolley -am
At critical points on the route there were reserved places for observers, viewers and "what is going on?"-people. At one of those points a well known individual, though incognito, was spotted, let's call him worm-eating-M. He was able to observe the parade and left me the message "Say hello to folk I know". He had other things to do and left shortly after.
Observers observing -sa
After the parade the people that survived, or were able to relog on-time, arrived at the Bay City Fairgrounds. There they received from a small support group drinks and a few snacks before diving deep into the party.
Little girl with BIG tuba arrives at the Fairgrounds -sa
Mermaid float arrives -sa
Frankie and Ayame arrive -sa
Already people had gathered and were welcomed by the music of our very own Miss Bay City, GoSpeed Rasere.
GoSpeed spinning the tunes -vf
Party! -kl
After an hour the stage was handed over to Parker Static that did an amazing live performance.
Parker Static and her amazing voice -vf
There isn't enough room to show all people one at a time. I'll show a few.
Marianne McCann -vf
Solo Anatra -vf
April Linden -vf
Kennylex Luckless -vf
Engineer Argon -vf
Wendi Linden -vf
When Wolfie Starfire took the stage with an amazing live concert the region was bursting. It looked as if there were more people on the bridge waiting to enter as there were party goers.
Wolfie Starfire -vf
Dance! -am
When Wolfie left the stage it was time for Quartz to take the stream and keep the conga line kicking. (unfortunately we didn't make a picture of Quartz)
Conga! -vf
And then as tradition goes Marianne McCann blew up things. She presented stunning fireworks and threw everybody off the fairgrounds (she didn't but she could have).
Boom!
That ended the celebrations and a new year of amazing will present itself to the Bay City Residents.
Happy birthday Bay City!
Thank you Linden Lab! Thank you Moles! Thank you Marianne!
Thank you all that made this publication possible!
Please view this stunning video of the event made by MysteriousTV!
If you have time look at this great live recording of the event made by Luca.
A recent scripting forum post asked for
help with Second Life objects we sit on, and listed examples: a
prize-awarding chair, a dance pole, and a teleporter. That list
reminded me how often in SL we use a "sit" interaction to
trigger some wholly unrelated event -- nothing about conventional
"sitting" at all -- because scripts get these handy
artefacts of the avatar being on a scripted seat assembly.
Teleporting, for example. Scripters
have several variants of "sit teleporters" but anybody new
to SL must wonder why ever they should "sit" on a thing in
order to be transported somewhere else. After a while we get so used
to it that we worry that, instead, walk-thru (Experience) portals
might "break immersion" -- as if being transported by
sitting is somehow more intuitive. We can disguise the "sittingness"
of the interaction with llSetSitText() so the right-click menu shows
something like "Teleport" instead of "Sit here"
but still it involves an explicit right-click gesture. Or, we could
make the teleport trigger with a left click with a llSetClickAction
of _SIT, but that makes a mouse cursor of a chair -- hardly universal
symbol for teleportation!
I have no idea why a prize chair should
be a chair. Somebody scripted one that way once, I guess. Maybe it
gives a hint of exclusion to others who'd want to claim the prize? Because the sitter is occupying the space while the prize is
distributed, so nobody else confuses the process? From the
prizewinner's point of view, though, the chair is just weird.
Analogue of a throne for coronation? Seems a stretch.
Even though dancing isn't much like
sitting, the dance pole is the LEAST artificial of the examples. The
real reason to "sit" on a dancepole is to lock the dance
animation to the location of a static prop (the pole). Again, using
"Dance!" as the sit text makes it a little more intuitive,
but a chair -ClickAction mouse cursor is no more evocative of
poledancing than of teleporting.
Builders and scripts - particularly
those developing with an Experience target - might consider adopting,
whenever possible, some more natural interaction, even if it needs to
secretly trigger a forced, scripted "sit" behind the
scenes, and reserve explicit "sitting" for those special
occasions when the user is literally choosing a place to play a real
sit animation.
News is a commodity, it has value. If you want to earn money with news you have to give your customers something that is interesting, something they are willing to pay for. Willing to see past the advertising to get to the news.
News costs money to make. A good reporter can be working on one article for half a year, travel to far away destinations, gather evidence, listen to opinions and observe events.
Cheep news is easy to make. Copy/paste from others. Write opinion pieces without investigation. Write things that are controversial, or just wrong. Repeat old news.
Discussions about news is also news and has value. Is also very cheep to make.
In the Internet world of today people are unwilling to pay for news. They have sources outside regular media, Twitter, fb. Behind the scenes are news websites, stacked with ads, that push out interesting news and controversial opinions.
Investigative news has become rare, extremely rare. Most news today has to be churned out in a few minutes.
There are people that seek to be in the news. The motivation for that most often isn't altruistic. They want something. Funds or use the news as an ad to show how nice or good they are.
There are no bad ads, as long as it's being viewed. The product with the most annoying ad will be sold the most.
If things are repeated enough, even when they are extremely bad, can become normal and accepted.
If you share news in any way, you are part of the news chain. Even if you share critical views you can inadvertently normalise something you do not want to normalise.
If everybody starts to talk about a carpenter that wants to work as a brain surgeon people might think that carpenters seriously can do brain surgery.
<insert some wise words of conclusion here>
The Bay City Post is made by a group extremely motivated volunteers. We are biased. We like Second Life, we like Bay City, we like the Bay City Community. We want everybody to use Second Life, visit Bay City and get a taste of community.
Not because we want money, we want to share the fun we have, with everyone. And it's free!
Thank you ! Thomas, Dakota, Marianne and Qie for making this edition possible.
Park Plaza residents enjoy beautiful views, fine dining, and a roof top patio with hot tub; all this near route 66, and within walking distance to Hairy Hippo Fun Land and aquarium. Rates start at 55L a week for studios, and 185L a week for full size apartments. Free furnishings available. Contact Roc Plutonium for more information!